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This is a Dockerfile for running the ElDewrito server under Linux. The container uses Wine to run the Windows application and xvfb to create a virtual desktop.
The container is running 100% headless - no GUI is required for installation, execution or configuration.
The game files are required in order to start this container. They are not bundled within the container and you will have to provide them.
See the docker-compose https://github.com/DomiStyle/docker-eldewrito/blob/master/docker-compose.yml (recommended) or manually start the container with the following command:
docker run -d -p ***:***/udp -p ***:***/tcp -p ***:***/tcp -p ***:***/tcp -v /path/to/game:/game -v /path/to/config:/config -v /path/to/logs:/logs --cap-add=SYS_PTRACE domistyle/eldewrito
The capability SYS_PTRACE is required due to how ElDewrito works. The server won't start without it.
A https://github.com/DomiStyle/docker-eldewrito/blob/master/defaults/dewrito_prefs.cfg and veto/voting rules will be created automatically if no configuration exists in the game directory. If you do not want to use this configuration you can override this behavior by creating your own dewrito_prefs.cfg before starting the container.
The following tags are available:
| Name | Description |
|---|---|
latest | Direct build from master branch. Generally not recommended. |
X.Y-testZ | Tagged builds taken from master branch. Used for testing. |
X.Y | Stable tags. Everything was tested and is working. (not available yet) |
docker -vsudo apt-get install docker-composenano docker-compose.yml/path/to/game, /path/to/config, /path/to/logs accordinglydocker-compose up -dYou're done. Your container will now be running and you can check if it is working by visting [***] in your browser.
You can use docker ps to view running containers.
To update the container either change the image tag inside of your docker-compose.yml and run docker-compose up -d or use docker-compose pull followed by docker-compose up -d if you are using the latest tag.
You can use docker-compose logs to view the logs inside of the container.
| Port | Protocol | Description |
|---|---|---|
11774 | UDP | Used for the game traffic |
11775 | TCP | Runs the HTTP server used for communication with clients |
11776 | TCP | Used for controlling the server via RCon |
11777 | TCP | VoIP |
| Path | Description | Required |
|---|---|---|
/game | Has to be mounted with the ElDewrito game files in place. | Yes |
/config | Contains the veto.json and voting.json if the default configuration is used. | No |
/logs | Contains the dorito.log and chat.log if the default configuration is used. | No |
| Variable | Description | Default | Required |
|---|---|---|---|
RUN_AS_USER | Set to true or 1 to run as user instead of root. | - | No |
PUID | The user that the game server should be started as. You also need to set RUN_AS_USER. | 1000 | No |
PGID | The group that should own the game, config and logs directories. You also need to set RUN_AS_USER. | 1000 | No |
INSTANCE_ID | Starts the server in multi instance mode when set. Uses the configuration from /config/dewrito_prefs.cfg. Do not edit any config in your game directory in this mode, they will not be used. Instance identifier must be unique. | - | No |
SKIP_CHECKSUM_CHECK | Set to true or 1 to disable the checksum check performed on container start. (not recommended) | - | No |
SKIP_CHOWN | Skips the chowning on container startup. Speeds up container startup but requires proper directory permissions. | - | No |
WAIT_ON_EXIT | Set to true or 1 to wait before the container exits. | - | No |
WINE_DEBUG | Set to true or 1 to get verbose output from Wine. | - | No |
您可以使用以下命令拉取该镜像。请将 <标签> 替换为具体的标签版本。如需查看所有可用标签版本,请访问 标签列表页面。
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