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console

materialize/console

materialize

Materialize web console.

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Materialize web console

This is the web console interface for Materialize.

Doc index

  • Self-hosted Console Impersonation - describes how to build and deploy a self-hosted version of the Console.
  • CI - a high level overview of our CI/CD pipeline.
  • Architecture - a general overview of how Console talks to the rest of the Materialize.
  • Testing guide - a guide for testing in the Console.
  • Internal apps - how to build internal only features in console.
  • SSO/Frontegg Debugging - how to test OpenID Connect, SAML, and anything that can be done in Frontegg staging/production but not in local development.
  • Mz Backwards Compatibility - How to handle backwards compatibility during Materialize version changes
  • Organization Impersonation - describes our how console can impersonate customer organizations.
  • Design docs - details about our technical design doc process.

Running the app locally

The specific versions of Node and Yarn are set for Volta in the package.json. If you have another preferred version manager, please match the versions in the engines section of the package.json.

bash
corepack enable
yarn install
yarn start
open http://localhost:3000

This will run Console locally, pointing at our staging cloud resources. If a yarn binary cannot be found after running corepack enable, you may need to reshim your node version manager. https://github.com/volta-cli/volta/issues/987.

Cloud setup

Clone the https://github.com/MaterializeInc/cloud as a sibling to the materialize repo. We rely on cloud for a few things:

  • The mzadmin tool for getting cli access to AWS and configuring our k8s contexts.
  • Running our E2E tests against a cloud stack running locally.
  • The gen:api script uses cloud openapi specifications to generate our API clients. The OpenAPI specifications are defined in the cloud repo and referenced in redocly.yaml.

See their https://github.com/MaterializeInc/cloud/blob/main/doc/developer.md for the most up to date instructions on working with the cloud repo.

Below is a quick start guide for our use of cloud.

Install rust with rustup:

shell
curl https://sh.rustup.rs -sSf | sh

Install Docker and make sure it's running: [***]

Install the aws-cli

Install some k8s utils:

shell
brew install kubectl@1.24 k9s kind

Run the commands below to configure your aws account and k8s contexts

shell
# Installs dependencies and configures your python venv
bin/rev-env
# Setup your aws config.
bin/mzadmin aws setup
# Setup k8s contexts
bin/mzadmin k8s setup

If you encounter the following error:

shell
WARNING:botocore.credentials:Refreshing temporary credentials failed during mandatory refresh period...

login to Pulumi via bin/pulumi login.

Deleting environments

There is no way to disable a region in the UI, so if you need to test the enable region flow, you will need to delete the environment via the api.

From the cloud repo, run:

bash
# Generate a temporary aws auth token
bin/mzadmin aws login
# Materialize employees can see their org ID in the footer of the console
bin/mzadmin environment delete --cluster staging-us-east-1 --organization $ID

Building for production

Since we use Vite, our local development build is significantly different than the production build, so it's sometimes useful to run a production build locally. First, build the app with yarn build:local, and then run yarn preview to run a static server, which just serves the /dist directory.

Generating latest database types

To generate TypeScript types from the Materialize system catalog tables:

  1. Run yarn gen:types to fetch the latest emulator (materialized) and generate types using kysely-codegen
  2. Optionally specify a Materialize version (e.g. yarn gen:types v0.148.0)
  3. Make sure port 6875 is available before running the command

Icons

We use vite-plugin-svgr to automatically turn simple SVG imports into Chakra Icon components, which allows us to use dynamic colors and Chakra styling properties. To ensure consistent naming and easy bundle splitting, all icons are exported from an icon index file. To add a new icon, just drop the svg into the icon directory, then add an export to icon/index.tsx.

Theming

Materialize Console has light and dark mode support. Some of the styling for this is implicit (based on Chakra's defaults). Other parts were customized to match Materialize's styles and color scheme. When styling, make sure that components look good in both modes. On Mac OS, you can toggle your color mode with System Preferences > General.

Customizing

Chakra's theme docs live here. There are two methods by which we can customize our application's look and feel using Chakra:

App-wide styles and defaults in src/theme/

If your styling should apply to all instances of a built-in Chakra component, across the board, it's best to modify the Chakra theme. Our custom color palette is in theme/colors.ts, and imported and supplemented in theme/index.ts. Customizations of reusable Chakra components live in theme/components.ts, including setting default variant props. You can crib off of the existing component styles there, and/or look up the https://github.com/chakra-ui/chakra-ui/tree/main/packages/theme/src/components. The Chakra docs for custom component theming, especially with dark mode in the mix, are unfortunately not very thorough.

Component-specific styling with useColorMode and useColorModeValue

For one-off styles, especially to components that we built ourselves (that aren't part of the Chakra system), you can use Chakra's useColorMode and useColorModeValue hooks to swap between colors or other styles. useColorModeValue is preferred for singular values (e.g. a single color)--if you need a whole long complicated string or are switching many different variables, useColorMode might make more sense.

It is preferred to not create a custom component wrapping a Chakra component to add styles; this should happen in the aforementioned theme file instead.

Theme testing

On Mac, you can set your color mode in System Preferences > Settings. When you change your color mode, the site will dynamically switch styles. This makes it pretty easy to check how your new feature works in either style.

Images

Static images live in img and use imports to get added to their parent component. For SVGs where one wants to customize attributes such as fill colors, however, importing will not work; in that case the SVG should get added to src/svg as a React component wherein that customization (for light/dark mode, or for reuse) can happen.

Code style

We use Prettier to format all files, enforced by eslint-plugin-prettier. Configure your editor to format files on save and you generally won't have to think much about formatting.

Pre-commit hook (optional)

To automatically run ESLint on staged files before each commit, you can enable the pre-commit hook:

bash
# From the materialize repo root:
ln -s ../../console/misc/githooks/pre-commit .git/hooks/pre-commit

Component files

At Materialize is acceptable to put multiple components in the same file, when one is clearly consumed by another (and if, in your judgment, the file is not too ungainly or complex).

There are exceptions, such as the various pieces of our <Card>s, where a component must be in multiple "lego blocks" that fit together. When this happens the file name should reflect the fact (e.g. cardComponents.tsx rather than Card.tsx).

Don't name components index.tsx (other than the root of the application, of course).

  • This saves us from extraneous folders and
  • This makes it easier to tell at a glance which component is which (if the title of every tab in your editor is index.tsx, that is really confusing!).

Name the props for your each component $ComponentProps, export it and put it above the component that uses it.

镜像拉取方式

您可以使用以下命令拉取该镜像。请将 <标签> 替换为具体的标签版本。如需查看所有可用标签版本,请访问 标签列表页面。

轩辕镜像加速拉取命令点我查看更多 console 镜像标签

docker pull docker.xuanyuan.run/materialize/console:<标签>

使用方法:

  • 登录认证方式
  • 免认证方式

DockerHub 原生拉取命令

docker pull materialize/console:<标签>

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